Ableton Live Tutorial - Intro to Delay | M1U2L9

07 Jul 2015 21:36 0
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Hey guys, welcome back to Ableton Online Unit 2 of Module 1, getting into Lesson Number 9, intro to delay. So we have covered applying effects and how to do that, we've covered reverb which is probably one of the most used effects. Let’s talk about delay which is right up there with reverb.

If you're going to go and reach for effect over here, that’s gonna instantly adds character, instantly adds interest and instantly adds some excitement to sound in your mix or multiple sound. You're probably be reaching for a delay either right after reverb or right before, so let’s get into the delay offerings that Ableton has for you in Version 9.

So right off the bat, you’re gonna notice there’s one reverb here if you scan the list, just give it a cursory glance, you're gonna notice that there's one reverb available to you. Although there are many presets that come bundled with that reverb by default, you're gonna notice there’s only one actual reverb device. If I drag that into a new track, there’s only one reverb, whereas if you scan for delay or just go up here, find box up here, your search field and type in the word delay, you’re gonna see that aside from audio effects racks, which we’ll get into in a future lesson in Module 2, actually the first Unit of Module 2 will cover audio effect racks in detail, ahh.

If you notice the individual units here though, there are four different types of delays available to you in Ableton. Okay, so you've got a filter delay a, grain delay, a ping pong delay and a simple delay, and if I had to rank them in order of simplicity to complexity, the simplest would be a, you guessed it, simple delay, okay. The second most complicated would be pingpong delay and then depending on the usage, I would say filter delay and then grain delay and we’re gonna go over examples of each one, and when you might use it, ahh.

Right now as a matter of fact, uhhm, starting off with simple delay, okay, so if you just wanna go ahead and let’s just program in a sound here, okay. So I'm just gonna grab a single sound, perfect, okay. So this sound right here, what I'm gonna go ahead and do is, I'm gonna go into this clip and what sound was that again? DTM perk 037, perfect, okay. So, what I'm gonna do is, I'm gonna go ahead and find that on my keyboard, looks like it’s a C note, okay. I'm gonna go ahead and record in a loop and I know, I wanna go ahead and duplicate this out, so it’s 2 bars and I'm gonna go ahead and click here and click that record into there. Go ahead undo that ‘cause I only want 1 note, go ahead and quantize those, and now I got this as my input, okay, or as my note and I intentionally have it a little bit louder than everything else in the mix so you can hear very specifically what I'm about to do to this 1 sound, okay.

So this sound right here, what I'm gonna do is I'm gonna drop first a simple delay right into this chain here, okay, and I'm gonna go ahead and put the dry/wet to about, ahh, 40 percent. Turn the feedback up and I'm going to link both the left and the right channels here, okay, and I'm just gonna let you hear what that sounds like, okay. So I'm gonna sole this track, and I'm also gonna sole the sound and I'll actually, I'll put, leave the kick on so you have a reference, okay.

So here we go without it, once I turn a simple delay on, notes it’s gonna delay 40 percent of this sound at a quarter note, the numbers aren’t really that important as long as you know what the sound you're going for is or would just, what sounds good if you just start turning knobs and dials. So don’t get too hung up on the numbers here...

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